Exhibits, Performances (selection):
- 1994 "Klingende Dinge" in Linz. Programming for the installation of Laura Kikauka
- 1995 in Hamburg Kampnagelfabrik. Participation in Arnold Dreyblatts Memory Arena (Databank and Scrolls)
- 1995 Marstal, München, Kopenhagen. Participation in Arnold Dreyblatts Memory Arena. (Databank and Scrolls)
- 1996 Arken Museum of Moder Art, Kopenhagen. Participation in Arnold Dreyblatts Memory Arena. (Graphics, Databank and Scrolls)
- 1998 Verein für experimentelle Musik, Darmstadt. Performance ... 40 Iterations for a piano module
- 1999 Festival für Experimentelle Musik, München. The Mexican Dog
- 1999 Galerie NY / IRRAH-Verlag, Berlin. The Mexican Dog
- 1999 Galerie NY / IRRAH-Verlag, Berlin. Stephan Wunderlichs Sequenza Projekt
- 2000 Akademie der Künste, Berlin . Audio Surferjoint project with Martin Riches
- 2000 Museumsquartier, Vienna. Audio Surfer joint project with Martin Riches
- 2001 IRRAH-Verlag, Berlin. Performance of Non-Soliloquy
- 2004 Brandts Museum, Odense. Computer graphics and joint project (Audio Surfer) for the solo exhibit of Martin Riches
- 2005, July 2-24. Exhibited in the German Architecture Museum in Frankfurt: Graphics of the Frankfurt Airport Terminal 3, design by HPP Architekten, Leipzig.
- 2006 programming for Takumi Endo and Martin Riches, Phonethica: Off the Wall. Tesla Media Arts Center, Berlin.
- 2006 Tesla Media Arts center, Berlin. Project residency: Audio Kinematics.
- 2007 Ultraschall Festival, Berlin. Audio Kinematics . Exhibit/Installation as part of Tesla at Ultraschall.
- 2007 Transmediale Festival, Berlin. Audio Kinematics. Exhibit/Installation as part of Tesla at Transmediale.
- 2007 University of Brighton. Audio Kinematics. Exhibit/Installation.
- 2007 Centre d’Art Santa Mònica, Barcelona, for Sónar 2007. Audio Kinematics .
- 2008 Festival Via International, Maubeuge, France: Audio Kinematics
- 2008 Festival Exit International, Créteil, France: Audio Kinematics
- 2010 SuperCollider2010 Symposium Berlin: Audio Kinematics
- 2011 EM-Hören TU Berlin: Audio Kinematics